Streaming media is increasing in popularity as more households have access to the internet. According to research by the Pew Internet and American Life Project, more than half of American adults stream online to watch television. The study also revealed that 61.3 million people are using streaming services to get news and entertainment. YouTube is the most popular among more than 6 percent of the young adults to watch television. This aside, streaming has many drawbacks.
Streaming media files can be played inside a browser used by a user on the device. The streaming media player receives data packets from the streaming service and converts them to video or audio. The media player plays it to the user. The media player will play the file to the user. If the user ceases to watch streaming media files, they immediately deleted from the device.
Streaming media demands fast Internet connections. Slow Internet connections can result in dropping frames and poor quality of video. The network conditions can affect the quality of video and audio. Streaming media providers must make sure that their connections are fast enough to allow streaming media. The streaming service should provide Quality of Service (QoS) which allows users to decide how the stream is delivered.
While internet connections are speedier however, streaming video is not as great as television or DVD. The majority of streaming videos have a lower resolution. Even the fastest broadband connection is not sufficient enough to download a full-screen HDTV picture. However, a higher speed connection will allow HD video to be streamed.
Streaming media services are generally offered for free. However, some may charge a fee for the service. Some may even offer trial periods for free. If you are new to streaming, you’ll require an internet connection as well as an appropriate device to stream the content. These devices include computers, tablets or a TV. But, the computer could be the most convenient for users who want to start streaming. Many streaming video services let users stream media using their browsers, whereas others provide desktop-based applications.
While streaming audio and video are not new, they were still an experiment. In the early 1990s, RealNetworks introduced the first commercial streaming video program, which enabled random access to MPEG-1 full-motion video on corporate Ethernet networks. Hughes Network Systems and Starlight Networks were also early providers of streaming video solutions. จูราสสิค เวิลด์ introduced the QuickTime streaming media format in 1999. The technology was instrumental in helping President Bill Clinton participate in a webcast from the White House at George Washington University.
Despite the widespread use of streaming video the bandwidth issue is a major issue for streaming media providers. By the early 2000s, only a small percentage of consumers had switched to broadband. In addition to bandwidth issues streaming media also faced bandwidth bottlenecks at the receiving end. These bottlenecks could cause extreme delays and, in some cases, complete transmission loss. Because of these issues, producers of streaming media products were urged to develop separate downloads with different connection speeds.